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1. Bowhead are too tanky - in Player Features and Ideas Discussion [original thread]
First question: what's the real interest in this hull? Its a dull lunch box. Its a harder to crack but doe's it really harm Eves game play? Second question: Who's day is so hard up for kills that a bowhead is really what you are looking to pvp o...
- by Axure Abbacus - at 2017.07.09 02:11:30
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2. To: The Developers (Conquerable Factions) - in Player Features and Ideas Discussion [original thread]
There is no winning in Eve. There is no winning cut scene for you, only pod death. Your sucessGÇï is futile.
- by Axure Abbacus - at 2017.07.08 01:16:24
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3. Potential ways out of the current unstable market conditions? - in Player Features and Ideas Discussion [original thread]
Teckos Pech wrote: Do Little wrote: If you look at the consumer price index in the monthly economic report you will see that the CPI has been falling since 2005. FINALLY! Finally, somebody else noticed this and has posted it. Holy **...
- by Axure Abbacus - at 2017.07.06 10:40:25
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4. Bowhead are too tanky - in Player Features and Ideas Discussion [original thread]
Careful what you wish for. If it hasn't been nerfed yet CCP may trade HP for combat ability and you will end up with a super orca.
- by Axure Abbacus - at 2017.07.06 07:55:52
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5. Dividing High Sec borders with Low Sec - in Player Features and Ideas Discussion [original thread]
Cindy the Sewer wrote: If you read all the previous threads on this topic then you should know by now that the idea is crap, so why post it again? Games Change, new groups of players have different opinions. To rehash buttheurt from days past...
- by Axure Abbacus - at 2017.07.04 23:47:51
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6. Pirate ship idea. - in Player Features and Ideas Discussion [original thread]
GROUND XERO wrote: we don-¦t need extra ecm boats .... Just volunteered to be ECM'd first.
- by Axure Abbacus - at 2017.07.04 13:02:06
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7. New module: Standup Jump Drive, only for the Upwell Palatine Keepsta... - in Player Features and Ideas Discussion [original thread]
Also, the OP has 5 mil usd, to blow on internet pixels. Someones funding CCP's next trip to Mexico...with tears.
- by Axure Abbacus - at 2017.07.04 00:16:37
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8. To: The Developers (Please Make The Game Modular) - in Player Features and Ideas Discussion [original thread]
Eve is not mine Craft or second life. The level of build your own Content you are looking for is suitable for private server's. Elite has the option of crafting or you could try star citizen one e day. I do not look forward to seeing eve with play...
- by Axure Abbacus - at 2017.07.03 21:25:50
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9. Change Mineral Abundance to Scarcity - in Player Features and Ideas Discussion [original thread]
James Zimmer wrote: I can see the appeal of creating greater conflict over resources, but I don't think this really helps that very well. I think the market would adjust to this by increasing the price of minerals, resulting in people melting d...
- by Axure Abbacus - at 2017.07.03 02:24:56
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10. New module: Standup Jump Drive, only for the Upwell Palatine Keepsta... - in Player Features and Ideas Discussion [original thread]
howls flying Keepstar. I believe there will be trademark infringement with this concept. Several systems have end game stuff like that but go anywhere is not something that would fit with this size of structure. It is a structure not an infinitel...
- by Axure Abbacus - at 2017.07.01 23:49:18
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11. New display setting request: Tactical. - in Player Features and Ideas Discussion [original thread]
Maybe just turn all models off would help.
- by Axure Abbacus - at 2017.07.01 18:55:05
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12. Potentially Insane Change to Blops - in Player Features and Ideas Discussion [original thread]
I would be open to just not showing up on d scan if covert ops cloak is too op for Black ops. Would the change be removing a turret slot or adding a launcher slot?
- by Axure Abbacus - at 2017.07.01 18:22:05
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13. Potentially Insane Change to Blops - in Player Features and Ideas Discussion [original thread]
This could potentially be okay for the Widow and the Panther could revert to the typhoon missile boat's configuration.
- by Axure Abbacus - at 2017.07.01 00:38:33
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14. Stealth Coating - Low Power Module and/or Rig - in Player Features and Ideas Discussion [original thread]
its cool.
- by Axure Abbacus - at 2017.06.30 15:41:30
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15. Change Mineral Abundance to Scarcity - in Player Features and Ideas Discussion [original thread]
Xzanos wrote: Just my two cents to keep the post going as i would also like to see some kind of change in mineral distribution The mineral distribution is a game balance created to induce cross regional trade. Ore anomalies are the ore pushe...
- by Axure Abbacus - at 2017.06.30 15:39:20
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16. Built In Warp Disruptor - in Player Features and Ideas Discussion [original thread]
okay, much about eve isn't fit or sp, its about mindset and intent. You get into your PVe ship and blap red x's where a Pvp'r sees you as just another red X. You are a risk free target not because of your fit but because someone drops on your grid...
- by Axure Abbacus - at 2017.06.30 14:57:26
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17. Heat and Module Damage repair - in Player Features and Ideas Discussion [original thread]
I may be overheating from all the talk about overheating, but has anyone considered "weaponize heat weapons" as in dealing direct heat damage to someone's fit? I instantly understand that it is a whorrrobbbily broken idea, but nonetheless keep thi...
- by Axure Abbacus - at 2017.06.30 14:27:15
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18. Proposed Solution | Citadel Spam & Incentives For Attack - in Player Features and Ideas Discussion [original thread]
You may be missing the point with adding candy for spanking citadels. People burn Citadels when it is necessary, not because its fun. They could drop Grade A porn and it is still grinding a structure for almost a week. The main and only incentive ...
- by Axure Abbacus - at 2017.06.30 12:57:45
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19. Stealth Coating - Low Power Module and/or Rig - in Player Features and Ideas Discussion [original thread]
Frostys Virpio wrote: Axure Abbacus wrote: Well you could look at one rig, the shield extender rig I inverse the the bonuses. It would get you within the realm of balanced. Anyone know what happen if you apply a negative resist modifier t...
- by Axure Abbacus - at 2017.06.30 10:59:18
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20. Change Mineral Abundance to Scarcity - in Player Features and Ideas Discussion [original thread]
Agondray wrote: Great idea! not. lets decrease mineral production by allowing only 1 full regen a week while every system is stripped clean of bots and npc fleets. wait, while have regen at all and just let the ore market die instead Axure ...
- by Axure Abbacus - at 2017.06.29 22:26:40
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